I'm back, baby!


After a long, long time I managed to get back to Snakeman and try to get things back on track.

Thanks to @Bragtime I had a motivation to fix issues in the game. His HUUGE comment with a detailed explanation of what was wrong in the game provided me a lot of information and a new perspective on Snakeman. I wasn't expecting that somebody could make a speedrun of my game, COOL!

So what has changed? Not so much in terms of visuals. I've fixed some graphical issues with snakes teleportation (pics below)

Messed up snake spritesFixed snake sprites

Also, there is a new animation when you eat all dots on the map:

https://gfycat.com/formaladoreddutchsmoushond


I'm making this game with the Godot engine. I started with 3.1 but recently there was a release of 3.2 version, so I've updated codebase to the newest version. Also I managed to detect and remove some major memory leaks.
Currently, I'm working on a finish level dialog (it has also changed but the current version is a WIP) and a world screen with stage selection. I want to also and some sort of an indicator after finishing a level how good it went. Something like unlocking more stars (or dots?) if you finished level using fewer steps.
Ok, I'm going back to work! See you soon

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